ImAna 2020 - Workshop on Immersive Analytics

at IEEE International Conference on AI and VR (IEEE AIVR 2020)

December 14-18, 2020 (virtual/online event)
Immersive analytics (IA) is an interdisciplinary research field that uses VR/AR to create truly immersive and interactive representations of big data for a better analysis and understanding. In this Immersive Analytics workshop (ImAna), we want to explore the state of the art in IA, identify problems and major challenges, and look into recent improvements and promising ideas. We are particulary interested in examples that show how AI and VR/AR can be brought together to create and improve IA.
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We are inviting contributions in the form of scientific papers and video demonstrations (see descriptions below) in all domains related to immersive analytics. We are particularly interested in work combining AI and VR/AR, but sole AI or VR/AR work is fine, too, as long as it shows potential for the future integration of both research fields. Concrete topics of interest include, but are not limited to:

Because the goal of the workshop is also to identify promising areas for future research and usage of AI, prototypes, work-in-progress, position and research statements, and work that offers only preliminary results but clearly shows potential is welcome as well. Contributions can be made in one of the following two ways:

Accepted papers and accompanying demo papers will both be included into the conference proceedings and published in the IEEE Xplore Digital Library. Please follow the IEEE policies for publications (i.e., you must own copyright to all parts and the manuscript must be original work and not currently under review elsewhere).

Electronic Submission System: Please submit your paper to the ImAna workshop via EasyChair (Select the "Workshop: Immersive Analytics" track for your submission)


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Workshops are intergrated into the main IEEE AIVR conference and are included in each conference registration.

Session 1 (120 minutes)

Session 2 (80 minutes)

  • 17:30-18:00: Presentation of papers
    • Immersive Visualization of Dengue Vector Breeding Sites Extracted from Street View Images
    • Mirrorlabs - creating accessible Digital Twins of robotic production environment with Mixed Reality
  • 18:00-18:05: Demo introduction
  • 18:05-18:35: Parallel demo session/activities
    • Virtual Reality Lifelog Explorer: A Prototype for Immersive Lifelog Analytics
    • DatAR: An Immersive Literature Exploration Environment for Neuroscientists
    • CrowdAR Table - An AR system for Real-time Interactive Crowd Simulation
    • Exploring Visualisations for Financial Statements in Virtual Reality
  • 18:35-18:50: Closing session, discussion, get together

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The Immersive Canvas: Data Visualization and Interaction for Immersive Analytics
This talk explores the role of interactive data visualization for immersive analytics. Immersive analytics is becoming a complex field that combines many fields of expertise: analytics, big data, infrastructure, virtual and augmented systems, image recognition and many others, as well as human-computer interaction and visualization. In order to make sense of complex data, we need visualization interfaces: in immersive environments, data visualization is freed of the limitedness of the traditional desktop screen; able to expand into an infinite canvas and the third dimension. What potential does this bring for data visualization and immersive visualization? How can we leverage this potential? How is this changing our approach to visualizing and interacting with data?

About the presenter: Benjamin is a Lecturer in Design Informatics and Visualization at the University of Edinburgh. His research designs and investigates interactive information visualisation interfaces to help people explore, communicate, and understand data. Before joining the University of Edinburgh in 2017, Benjamin worked as a postdoc at Harvard University (Visual Computing Group), Monash University, as well as the Microsoft-Research Inria Joint Centre. Benjamin was a visiting researcher at the University of Washington and Microsoft Research in 2015. He obtained his PhD in 2014 from the Université Paris Sud where he worked at the Aviz Group at Inria. The PhD thesis entitled Connections, Changes, and Cubes: Unfolding Dynamic Networks for Visual Exploration got awarded an honorable mention as the Best Thesis by the IEEE Visualization Committee.



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As a part of the workshop we are organising a panel on IA with invited speakers. The panel will be moderated by Lynda Hardman. Our panelists are all renowed scientists and will provide their view on the opportunities, challenges and future of the filed. The panelists are:


Benjamin Bach
University of Edinburgh, UK

Liz Marai
University of Illinois at Chicago, USA

Luciana Nedel
Federal University of Rio Grande do Sul, Brazil

Yannick Prié
University of Nantes, France


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Papers

Demos


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Lynda Hardman
CWI & Utrecht University, Netherlands

Wolfgang Hürst
Utrecht University, Netherlands

Klen Čopič Pucihar
University of Primorska, Slovenia

Matjaž Kljun
University of Primorska, Slovenia
For questions, please contact huerst@uu.nl.
 
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